King of Dragon Pass brings to the table something of the interactivity inherent in a more tabletop, pen and paper medium. The game acts as both setting and GM of sorts, placing you in charge of your own feudal era clan. It offers a mix of equal parts strategy game, resource management game and role-playing game. All of which are very well tied together by the interactive storytelling component.
You know how normally in video games, the player is tasked with saving the world from utter annihilation? Well, Bastion does things a bit differently and starts right after that moment in time, with the player being tasked to saving what is left of his world, following a cataclysmic event.
Playing the Wasteland PC game in modern times can only elicit feelings of appreciation. Appreciation not only for how far video games have gotten, but also for how innovative and difficult of an endeavor, game development had to be back in those dark-dark days when RAM memory was counted in kilobytes and game storage in a few megs.
So how does Might and Magic: Heroes 6 compare to the other titles in the series? Having played quite a bit of Heroes 1 through 5 - yes, even 4, I can say that it compares rather well. It is exactly what a new title of a series should be, introducing new features while keeping in tune with the spirit and style of play of its predecessors.
Based on the short story of the same name written by Harlan Ellison, I Have No Mouth, and I Must Scream is a bit of an odd duck in terms of point-and-click adventure games. Not in as much as what or how it does things, but much more so related to why it does things, the story being the real crux of the game.
In the grim darkness of the 41s millennium there is only war and jammed weapons... a shit-ton of jammed weapons. I mean, you’d think they’d have a hold on projectile firing technology by then, but it’s ridiculously common. Anyway, these are my thoughts on Space Hulk.
This 2013 8-bit, real time, sort-of dungeon crawler, proposes we take up arms and venture forth into said deep dungeons, slaying monsters, praying at dodgy altars and gathering coins for upgrades. All of this happening at the also sort-of break-neck speed of your twitch reflexes and attack cooldown.
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